Abstract：Combining the characteristics of virtual reality technology and electronic games, virtual reality games can be used as training and intervention methods to improve people's psychological state and cognitive task performance. Virtual reality games can be divided into serious games and commercial games. There have been many psychological studies on the impact of serious games on people's psychology and behavior, but not as many studies using commercial games currently. This article reviews the research findings of commercial virtual reality games in the fields of sports health, cognitive training, and psychological intervention. However, further research is needed on the factors that affect the application of commercial virtual reality games in psychology, as well as the effectiveness of interventions.